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Warhammer Fantasy - Rough Nights & Hard Days ****

Warhammer Fantasy - Rough Nights & Hard Days ****

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Warhammer Fantasy Roleplay – Rough Nights & Hard Days is a role-playing game adventure/campaign supplement for Warhammer Fantasy Roleplay (4th Edition), published by Cubicle 7 Entertainment. It’s designed to give your WFRP group several connected stories full of drama, chaos, intrigue, and Old World flavour. (The Gaming Gang)

📘 What It Is

  • Adventure Collection: A hardcover supplement comprising five interlinked scenarios written by veteran RPG author Graeme Davis, which can be played either as standalone sessions or combined into a single campaign arc. (The Gaming Gang)

  • Setting: The adventures take place around the city of Ubersreik and nearby locations in the Old World, featuring a mix of social situations, mystery, combat, and gritty humour that’s characteristic of Warhammer Fantasy. (Chaos Cards)

🧭 Included Adventures

The book includes five adventures, each with its own flavour: (Chaos Cards)

  1. A Rough Night at the Three Feathers – A quiet tavern evening that spins wildly out of control.

  2. A Day at the Trails – A trial-by-combat that turns unexpectedly chaotic.

  3. A Night at The Opera – High culture meets farce and danger.

  4. Nastassia’s Wedding (sometimes listed as Wedding) – A grand society celebration that goes awry.

  5. Lord of Ubersreik – Politics and faction rivalry erupt into conflict at a grand ball. (Chaos Cards)

🍻 Extras & Features

  • New Playable Species: The book introduces gnomes as a new playable species for WFRP characters. (The Gaming Gang)

  • Pub Games: Rules for tavern games and diversions that add flavour to downtime and social scenes. (The Gaming Gang)

  • Standalone or Campaign: While players can drop into any single adventure, running them in sequence creates a campaign thread tied to a feud between rival noble houses and escalating stakes between social spheres and hidden dangers. (The Gaming Gang)

🎲 How It Fits Into WFRP

  • System: Uses Warhammer Fantasy Roleplay 4th Edition rules — you’ll need the Core Rulebook to run these scenarios. (Chaos Cards)

  • Tone & Style: A blend of grimdark medieval fantasy, dark humour, courtly intrigue, and perilous encounters — perfect for groups who enjoy immersive roleplay and narrative complexity in the Old World. (The Gaming Gang)

If you want, I can summarize each adventure’s plot hooks and themes or give tips on how to weave the five scenarios into a coherent campaign arc!

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